The University of Coimbra has opened applications for the Web-based Virtual Reality Environments distance-learning course that I will be teaching.
The course will focus on the use of web technologies for the implementation of virtual reality environments, using and giving special focus to the A-Frame development platform.
Application deadline: November 2, 2021
Duration: from November 16, 2021 to February 16, 2022
This course aims to:
Although the course will talk about history, concepts, applications of VR, it is mainly a practical hands-on course on the use of a Web-based VR framework — A-Frame — for implementing concrete VR experiences.
The course may have particular interest to web designers and multimedia designers who intend to know and/or improve skills of virtual reality environments, e.g., for designing virtual art exhibitions or museums, interactive virtual reality experiences for marketing purposes.
The course may also have interest to instructional designers, who wish to know how to create interactive 3D immersive instructional materials for teachings.
Teachers that want to introduce virtual reality into their classes (e.g., in high schools), may also find this course relevant as the virtual reality framework that is used is appropriate for a first contact with the topic, requiring only a basic understanding of HTML.
There are many kinds of Virtual Environments and applications of Virtual Reality. You may, for example, re-created captured (photographic) environments. The following example is a recreation of the Museum of Conimbriga with 360º photographs:
Visita Virtual Conímbriga 360º
Virtual tours to museum spaces.
You may also create synthetic environments that recreate a specific location. The following example is a kind of virtual kiosk-view of Macau, where the most iconic locations can be highlighted: